property pMenuSpritename -- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx on mouseDown me spr = sprite(me.spritenum) spr.member.color = rgb(255, 255, 255) sprite(xscr().mGetKanal(#blueBackGround)).rect = spr.rect -- blue background updatestage sendSprite(xscr().mGetKanal(pMenuSpritename), #mShowOSCMenu, me.spritenum) end -- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx on endsprite me sprite(me.spritenum).member.color = rgb(20, 20, 20) end -- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx on getpropertyDescriptionList retlist = [:] retlist[#pMenuSpritename] = [#default:#nothing, #format:#symbol, #comment:"Name of sprite with menu:"] return retlist end -- xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx on mUnhilite me sprite(me.spritenum).member.color = rgb(20, 20, 20) sprite(xscr().mGetKanal(#blueBackGround)).locV = -1000 -- blue background end if